Martin J. Silverthorne claims that his Nine-Count Blackjack Strategy offers a whopping 91.1% win rate when players follow it and all you need is a bankroll of about $60 to get started.
According to this system he has developed, it’s possible to make $94/hr playing online blackjack at home. Although sounds too good to be true let’s give it a try so we can find out for sure.
The Nine-Count Blackjack Strategy is made up of two parts; one being the nine-count blackjack playing strategy and the other being the nine-count blackjack betting method.
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The Nine-Count Blackjack Strategy rules for hitting and standing are fairly simple:
1 If the dealer has an up-card of 7 or higher, keep hitting until you have a 17 or higher.
2 If the dealer shows an up-card of 4, 5 or 6, stand at 12 or better. You will only hit if your hand is 11 or lower.
3 If the dealer has a 2 or 3, stand at 13 or higher. You will only hit it your hand is 12 or lower.
Notice that when a player draws to a soft hand, it may become a hard hand. If the player draws to an A,7 and receives a 7, he now has A,7,7, for a total of 15. Here the Ace must be counted as having a value of 1 to avoid busting. With his soft hand converted to a hard hand, the player will now use the rules for hitting and standing for hard hands. Since his total is now 15 versus a dealer’s 10, he must draw again, even though his chance of busting is high.
Doubling down is a valuable player option in that a player may double his wager in favorable situations. The only disadvantage to the player is that when he doubles down, he may draw only one additional card. Doubling down is used in two ways to increase the player’s prospects of winning a hand. A player will double down when the dealer’s up-card is so weak and the dealer so likely to bust that the player wants to take advantage of the dealer’s weakness to try to double his winnings. A player may also wish to double down if his first two cards are so strong that he is likely to win against the dealer by beating the dealer’s total.
The most important thing to consider in doubling down is the high probability of drawing a 10-value card. Thus, the player will double very aggressively when his totals are hard hands of 10 or 11, as by drawing a 10-value card his totals will become 20 and 21. With a hard 9, he will double less aggressively, as the prospect of drawing to a total of 19 does not give him as strong a hand as a 20 or 21.
The player will never double on hard hands of 12 or more as drawing a 10-value card will bust his hand.
The ten factor affects doubling against the dealer stiffs. The player will double very aggressively against the dealer up-cards of 4, 5, or 6 as the dealer’s probability of busting is high.
In contrast to doubling with the hard totals of 9, 10, and 11, where the player expects to beat the dealer’s total, with soft hands he will double with the expectation of exploiting a dealer’s stiff hand and doubling his winnings when the dealer busts. Consequently, the player will double certain soft hands only against the dealer’s stiffs of 3 to 6.
Soft hands of A,2 and A,3 are the weakest soft hands for doubling, and they will be doubled only against a dealer’s weakest cards of 5 and 6.
Soft hands of A,4 and A,5 are slightly stronger candidates for doubling in a multiple deck game, and the player will double these hands when the dealer shows an up-card of 4, 5, or 6.
A with 6 and A with 7 are the best soft hands for doubling. Because of the high probability of drawing a ten, these hands have a good chance of becoming 17 and 18 respectively. The player will double these hands against any dealer up-cards of 3, 4, 5, or 6.
A and 8 totaling 19, and A with 9 totaling 20, are powerful totals in themselves. They will never be doubled as the risk of destroying a good hand is greater than the possibility of improving the profit picture by doubling.
Only double down as follows:
Virtually all casinos allow the player the option of splitting pairs. In Nevada, pairs may generally be split and re-split (if a like-valued card is dealt with a pair already split), up to a total of four hands. In Atlantic City, pairs may be split only once, although a split pair may be doubled down, an option which is not offered in most Nevada casinos.
Splitting pairs may be advantageous to the player for two reasons. First, it offers the option of turning a weak hand into two potentially stronger ones. It is always advantageous for a player to split an 8,8, as a 16 total is the weakest possible hand. Two hands with starting totals of 8 each have a good possibility of becoming hands totaling 18 each.
Another reason a player will split pairs is to exploit a dealer’s weakness as revealed by his up-card. A pair of 9s will be split versus a dealer’s up-cards of 2 to 9, except for 7. The reason is that in each of these cases, the dealer most likely has a weaker hand than the hands the player is likely to be dealt by splitting his 9s. As in this situation, when the dealer shows a weaker up-card, the player will split his pair in order to double the amount of money bet.
Millions of computer-simulated hands have shown that the real reason to split pairs in accordance with the Nine-Count Blackjack Strategy’s Playing Strategy is that this move will produce superior profits.
Some pairs will never be split. Pairs consisting of 10,10, and 5,5, will never be split regardless of the dealer’s up-card. The reason should be self-evident. In each of these situations, the card total dealt is powerful enough that the player has more to lose by splitting than he is likely to gain. A 10,10 totals 20 which gives the player a high likelihood of winning. Likewise, a 5,5, for a total of 10, is an excellent starting hand, while two 5s split may give totals of 15, which are stiff hands.
These are the pair splitting rules used by the Nine-Count Blackjack Strategy:
The insurance bet is an additional bet only on whether the dealer has a natural. Since the Ace is already showing, the player is wagering on whether the dealer’s hole card is a ten.
Making the insurance bet does not increase or decrease the chance of winning the main bet.
It is strictly a side bet and the main bet will be played to its completion regardless of the outcome of the insurance wager. If the dealer has a blackjack, then insurance pays 2 to 1.
If the dealer doesn’t have a ten as his down card, and therefore a blackjack, then the insurance bet loses.
It is possible to compute the disadvantage of the insurance bet. If the player is not counting cards and has no knowledge of the card played, then he can assume that the remaining cards are in the same proportion as a full deck. With tens, jacks, queens and kings all valued at 10, the proportion of 10-valued cards compared to non 10-valued cards is: 16 ten valued cards/52 total cards or 4/13. Thus the chance of winning the insurance bet is 4/13.
The chance that the dealer’s hole card is not a ten is computed as: 36 non ten valued cards/52 total cards, or 9/13 The expected value of an insurance wager is calculated by adding the probabilities of the outcomes multiplied by the payoffs, for:
Expected Value of Insurance = 4/13(2) + 9/13(-1) = -1/13 or -7.7%. Here is the rule for Insurance for the Nine-Count Blackjack Strategy: Never take insurance.
Surrender, sometimes called “conventional surrender,” and early surrender are options not available to the player in most blackjack games.
Early surrender was offered in the early days of Atlantic City blackjack and has not been available for years. With early surrender, a player can choose the option of surrendering half of his wager before the dealer checks to see if he has a blackjack. This option significantly reduces the house advantage. The following chart shows how to correctly use the early surrender option.
* Split 8,8 instead of surrender.
With conventional surrender, the player may surrender and thereby lose half of his wager only after the dealer has ascertained that he does not have a blackjack. With conventional surrender, the surrender option is removed from the player if the dealer has a blackjack, and for this reason, it is not as advantageous to the player as early surrender. The chart below shows the correct strategies for conventional surrender.
9, 10, A
*Split 8,8 instead of surrender.
There is no provision for Surrender in the Nine-Count Blackjack Strategy.
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